Pokémon Champions · Regulation M-C

Battle Calculator

Damage, Speed and full M-C Speed Tiers in one battle-prep workspace. Champions stats use HP = Base + SP + 75 and other stats = floor((Base + SP + 20) × nature alignment). Speed projections are theoretical unless explicitly identified as tournament evidence. No Tera mechanics are used in M-C.

Open in Team Builder

Attacker

Exact Champions Stat Point model: 66 total, maximum 32 per stat.

Result

Champions damage pipeline aligned to Pokémon Showdown's current Champions mechanics for the supported conditions below.

Scope: uses the Champions Stat Point formula and supports natures, stat stages, burn, critical hits, weather, terrain, screens, Helping Hand, Friend Guard, doubles spread reduction, current HP, common damage items/abilities and immunities, several dynamic moves, multi-hit counts and exact KO probabilities from the generated damage distribution. Unsupported move-specific conditions are never guessed; use the power/final-multiplier overrides when needed.

Defender

Current HP is used for KO odds and HP-dependent mechanics such as Multiscale or Brine.

Battle Field

Only selected conditions are applied. The calculator does not infer weather, screens or partner abilities from team composition.

Survival Stat Point Minimizer
Finds the lowest HP + relevant defensive Stat Point investment that survives the selected attack while preserving the defender's other four Stat Point allocations.
Choose a valid damaging move, then run the minimizer.

Recent Calculations

Stored only in this browser. Reload a prior battle state without changing tournament data.

No calculations saved yet.